MASL Rules
All MASL games are played under FIFA rules, except as stated herein.
TEAM
UNIFORMS:
1.
Each
team has a designated uniform to wear when they play as the home team. The visiting team is required to change jerseys, if
necessary.
2.
If
the home team is not wearing its designated uniform, the home team must change jerseys.
3.
All
players of the same team must be dressed alike.
4.
Goalkeepers
shall wear colors that distinguish them from the other players and from the referee. Goalkeepers can wear long pants.
5.
Shinguards
are mandatory and bicycle pants are allowed if of the same color as shorts.
6.
All
shirts, except the goalkeeper, must have a number on the back.
PLAYER
PASSES:
1.
New
since 2005 is the use of DIGITIAL Player passes.
2.
No
Pass, No Play!!
3.
Each
player must have a valid 2011 DIGITIAL player pass.
·
A
VALID Players Passes contains the following:
-
A MASL hologram on the back of the pass.
-
A
color coded band for each DIVISION, except D4. (D1=GREEN Band, D2=BLUE Band, & D3=RED
Band)
-
A
Reg. Date on the Player Pass which reflect 2011
Season.
-
If
a player pass DOES NOT look valid or looks to be incorrect for 2011, the referee needs to HOLD THE PASS and return it to
MASL Commissioner or Asst. Commissioner. Games should NEVER be started without
proper passes.
4. Roster cards must be completely filled
out.
PLAYERS
SAFETY:
1. If a player wears casts or unusual equipment it is up to the referee to decide if this equipment is safe and will cause no harm to other players.
2.
Dangerous
weather conditions constitute valid grounds for suspension or termination of a game.
3.
During
extremely HOT weather, referees should allow water breaks for themselves and the players.
VISITING
PLAYERS:
1.
Players
who belong to the same club (affiliation), but are registered with a different team of
that club, may participate in a game, provided
the two teams are not in the same division. Club
affiliations can be verified/checked on each
2.
Since
2003, MYSA players have been carrying just the MASL player pass for any MASL games, just
like any other MASL player. MYSA players are no longer considered guest players in the
MASL.
3.
The
MASL only allows a total of SIX visiting players MAX, with no more than two from higher
division team and four from lower division team.
-
Refer
to the new DIGITAL
NUMBER
OF PLAYERS:
1.
A
team must have at least seven players in proper uniforms and with valid passes for a game
to start. If at any time during a game, a team
is unable to field seven players, the game must be terminated at that point.
2.
Since
2005, an MASL team is allowed to roster up to 26 players plus 6 guest players.
1.
A
team may play a maximum of 26 players, plus 6 guest players in any one game. Substitutions are unlimited. When a caution is issued, the referee must allow
substitution for the cautioned player, if requested. If
a team substitutes for cautioned players, the opponents may substitute an equal number of
players.
Ø
Either
team is allowed to substitute on either teams THROW-IN
Ø
Either
team is allowed to substitute on either teams GOAL KICK or after either team SCORES
2.
Players
should leave and enter at the half-way line.
SEND-OFFS
/ CAUTIONS (Yellow Cards)
·
Sent-off
players, coaches or managers must leave the vicinity of the playing field. If a person who has been sent off does not comply
with this, the referee may terminate the game.
·
Please
record this information accurately in your game report (i.e. Players full name &
ID #). This information is extremely important
and may result in a player getting suspended for accumulated yellow cards throughout the
season.
FIELD
PREPARATION:
The
field is to be prepared by the HOME TEAM and in accordance to FIFA regulations. No game will be started without nets
and/or corner flags.
UNPLAYABLE
FIELD:
If
a field is unplayable due to circumstances beyond the control of the HOME TEAM and an
alternate field is available within 5 to 10 minutes away, the site of the game may be
moved to the alternate field if both of the Team Managers agree and if, in the judgment of
the referee, the field can be prepared in a reasonable amount of time.
GRACE
PERIOD:
1. A 15-minute grace period is allowed past the
scheduled time of the start of the match for the following reasons only:
·
Field
is not marked to the satisfaction of the referee.
·
A
team does not have seven qualified players on the field.
2. No game will be started after the 15-minute
grace period has expired.
OFFICIATING
FEES:
Starting
2011:
All
MASL league games, the fees to be paid to the officials are as follows:
$165.00 for 3 qualified,
neutral referees à
For League games ONLY each team will pay ($72.50) for 3 Referees.
§
Payment
breakdown (AR1: $55.00 AR2 $55.00 CENTER: $55.00 - $20.00)
$ 120.00 for 2 qualified, neutral referees, 1 club
lines person à
For League games ONLY each team will pay ($50.00) for 2 Referees.
§
Payment
breakdown (AR1: $55.00 CENTER: $65.00 - $20.00)
$ 75.00 for 1 qualified, neutral referee, 2 club
lines person à
For League games ONLY each team will pay ($27.50) for 1 Referees.
§
Payment
breakdown (CENTER: $75.00 - $20.00)
The MASL Treasurer will issue each $20.00 payment (per League Game) once a month, via a check, back to the appropriate CENTER Referee once the on-line game report has been successfully submitted and recorded.
For
all MASL State Tournament and/or Cup games, the fees to be paid to the officials are as
follows:
$165.00 for 3 qualified,
neutral referees.
$120.00 for 2 qualified,
neutral referees, 1 club lines person.
$ 75.00 for 1 qualified, neutral referee, 2 club
lines person.
Each
team is responsible for paying half of the fee above, either in cash or by check, prior to
the start of the game. At the referees
discretion, a team may be allowed to defer payment of the game until half time. However, the second half may not begin until both
teams have paid their full fees.
TERMINATED
GAMES:
1.
If
a game cannot be started or must be terminated for any reason before sixty-two minutes
have elapsed, the referee will return the game fees to each team and include full details
in the game report.
2.
After
sixty-two minutes, the game becomes official, but the referee must report why the game was
not played to the full ninety minutes.
STATISTICS:
Referees
must keep track of who scores a goal and who should be credited with an assist. Make sure that before kick-off these statistics
have been
obtained
and are correctly reported on the game report.
PROTEST:
If
a team wants to protest a game for any reason, the Team Manager of the team is to notify
the referees verbally prior to the start of the game.
The referee must mention in the game report for any protest which is made by either
team and the basis for the protest, even if the protest is withdrawn later.
1. A team can have up to 26 players, plus 6 guest
players on its roster. A player who has played
in a Cup Game for one team may not play for any other team in a subsequent game of the same Cup competition.
2. Cup Games are played according to FIFA
regulations. If the score is tied at the end
of regulation time, an overtime
of two 15-minute periods (sudden death) shall be played. If the game is still tied at the end of the second
overtime period, the winner shall be decided by the taking of kicks from the penalty mark
as per FIFA.
REPORTS:
The referee must complete the game report, WITHIN 24hrs, on-line at (http://www.masl.org/Refereescorner.htm) and mail in any Red Cards IMMEDIATELY to 1 of following MASL Commisioners:
Tim Jorgenson, MASL Commissioner, 2075 California Ave E, St.Paul, MN 55119
Cell
Phone: 651-983-2166
E-mail: commissioner@masl.org
* Any
player passes (for red card violations) and Cup game reports must be sent within 24
hours to Tim Jorgenson.
GAME
INFORMATION:
All
UP-TO-DATE game dates, time, field location with directions can be found on the MASL Web
Site
at http://www.masl.org.
·
For
Referee Scheduling issues and/or assignments contact: referee@masl.org
·
For
Player and/or Team issues contact: commissioner@masl.org
·
For
Web Site Problems contact: pmudima@masl.org
·
For
Game Payment issues contact: treasurer@masl.org